All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. View Steam Achievements Includes 30 Steam Achievements. View Points Shop Items 1. Points Shop Items Available. Publisher: Big Fish Games. Franchise: Drawn. Share Embed. Add to Cart. Bundle info. Add to Account.
View Community Hub. Rated 5 out of 5 by TopazFire from Still fun in Despite the fact that this is an older game, I am playing it in and I find it very much enjoyable. The story is emotional and touching, the graphics and effects are fantastic, I love the voice acting, and the way you find objects and put them together to go further in the game is just lots of fun.
I would compare this game somewhat to an escape room. Except you have to do some pretty incredible things to get to the next location. Other people have written better positive reviews than mine I am sure, so read them too and take my word for it. If you are looking for a unique game to play and haven't tried Drawn yet, please do. I don't think you will be disappointed. Rated 5 out of 5 by ellaity from Great game! I remember playing this game some years ago and I loved it!.
Mysterious, dramatic. It has all the categories of a perfect game! Wonderful Date published: Rated 5 out of 5 by Fishbuddie from Best Game ever played on here! This game was fantastic when I first bought it years ago and still love it now! Rated 5 out of 5 by schuldi from Great I bought it back then and still play it now. Love all the Drawn games! When I saw that this game was made in , I wasn't expecting a whole lot, but man oh man, did it ever exceed my expectations! The premise revolves around saving this little girl that can create worlds by painting them.
The art is a bit old school but absolutely beautiful! The mini-games were the perfect combination of fun and challenging and you have the option to skip most puzzles. Normally I hate the lack of a map but somehow it didn't bother me with this game. The tower felt very real to me and in the real world you must navigate one room at a time. You have to go through a busy path in which you need to solve complex puzzles and puzzles. All this is needed in order to save Iris.
An ancient curse has locked every floor of the tower. Only the bravest and the smartest will be able to find a way out.
Visit many vibrant and colorful worlds. During the passage you have to get acquainted with many different characters, each of which has its own unique character and background.
Click on the door and it will open; go through the door. Listen to what he has to say. Take a look at your surroundings; there are many things to explore in this area. Click on the sparkly Chest in the center of the room for a closer view. Slide the 2 small silver buttons all the way down, and they will lock into place.
Move the large circle into the center of the outline. Move the small circle into the center of the large circle, and it will lock into place. Rotate the circles until you form the image of a Phoenix. Once the parts are in the right place, the Phoenix will catch on fire. Slide the cabinet to the right and pick up the Canvas Fragment. Slide the cabinet all the way to the left and pick up the Small Silver Key.
Notes Click on the sparkly page in the lower center of the floor and read what it says. Click on the other sparkly page on the left side of the floor to read it. Rabbit and Pumpkins Click on the chest on the left side of the room and pick up the Rabbit and Pumpkins sketch. Click on the sparkly area in the lower right side of the scene and a pop-up window will appear.
Pick up the Glowing Eye and the Squirrel on a Stump. Close the window by clicking outside of the circle. Restore a Painting Click the picture in the center of the back wall for a closer view. Place the Canvas Fragment on the upper left side of the painting and you will automatically be transported inside the painting.
Grab the Sunflower Half in the field with the rest of the sunflowers. Your cursor will turn into a hand when you have the right item. Pick up the pole in the lower center of the scene. Click on the Scarecrow to get a closer view. Click on the scarecrow to speak to him.
The scarecrow will ask you to find his glove for him. Exit out of there by clicking outside of the circle. The crow standing on the tree stump will move and a squirrel will appear. Grab the glove on the tree stump and return to the scarecrow.
The Scarecrow will ask you to get his Hat so he places Clippers into your inventory which will be used to find his Hat. The Hat appears underneath the bushes; click on it right away. Go back to the Scarecrow and place the Hat on his head. The Scarecrow will put the Knife in your inventory so you can use it to find his Eyes. Place the Clippers on the pumpkin covered with vines so you can take the vines off the pumpkin.
Place the Carving Knife on that same pumpkin so you can obtain the Eyes. Click on the Eyes to add them to inventory. Before you leave the scene, pick up the Shovel Head in the upper left side of the close-up view. Go back to the Scarecrow and put the Button Eyes on his face.
The Scarecrow will ask you to find his Belt and give you the other part of the Shovel. Place the Shovel on the patch of dirt in the lower center of the scene. Grab the belt inside the hole. Go back to the Scarecrow and place the Belt on his waist.
The Scarecrow gives you a Fishing Line; use it to find his Boot. You will now have a Fishing Pole in your inventory. Place the Fishing Pole in the water and a boot will be placed in your inventory; go back to the scarecrow.
Place the boot on the left foot of the scarecrow and he will give you the second red glowing eye that you need. Leave Painting Your next task is to exit the scene; get out of the painting by placing your cursor in the lower center of the scene. Place your cursor at the bottom of the scene to exit. Deeper into the Chest You are back in the Foyer. Click on the Chest in the center of the room for a closer view. Place the 4 scraps of paper on the chest, just like you would for a jigsaw puzzle.
When a piece is in the right spot, it will lock into place. Please look at the screenshot for the solution. Once the pieces have been correctly placed on the chest you will be asked to unscramble another picture. Click on any 2 tiles, and they will swap places. The pieces will not lock into place until all the pieces are in the right place.
Once this puzzle has been assembled correctly, the Cold Iron Sun appears. Click on it to pick it up. The Sun and The Rain Click on the fireplace for a closer view. Grab the Tongs on the left side of the scene. Place the Glowing Eyes on top of the fireplace; a fire will start burning in the fireplace. Place the Cold Iron Sun into the fireplace. Use the Tongs to get the Sun out of the fireplace; it will go back into inventory as a Radiant Sun. Leave the fireplace by clicking at the bottom of the scene.
Place the Radiant Sun in the middle of the Cloud Door and it will open. Go upstairs by placing your cursor on top of the scene. Click on the note on the right to read what it says. Pay attention to the drawing of the arrow on the column. You will need that clue for another puzzle. Click the picture on the back wall for a closer view. Restoration Project Click on the painting of the Witch Doctor and it will explode. Grab the hammer from inventory and place it on the hole in the wall; retrieve 1 Window Shard.
Exit out of the painting by placing your cursor at the bottom of the scene. When you return back to the scene you will see sand and water all over the floor. Pick up the Dry Rag on the steps. Grab the Dry Rag from inventory and place it on the puddle of water next to the sand. The Dry Rag will go back into inventory as a Wet Rag.
Pick up the Witch Doctor sketch on the column. Underneath the Witch Doctor sketch you will find the drawing of an arrow; click on it for a closer view. Click on the steps to go upstairs.
Pick up the Stone Star hanging from the ceiling. Pick up the Flickering Candle in the upper right side of the scene. The Window Shards are highlighted in yellow. If you try to click on the moon symbol a star will fall to the ground; leave it there.
Grab the 2 Window Shards in the upper left side of the scene. Pick up the other 2 Window Shards in the lower right side of the scene. Click on the left side of the wall for a closer view. Click on the note at the bottom of the steps for a closer view. Go up the steps of the castle and you will see a stone door with a relief carving of a little girl. Place the Stone Star from inventory in the upper left side of the scene and a heart-shaped hole will appear on her chest.
Go back downstairs by placing your cursor at the bottom of the next 2 scenes. Your goal in this puzzle is to place the Window Shards back in the right spots. You can rotate the Window Shards by right-clicking on them. When a piece is in the right place it will turn dark gray. One piece has already been set in the lower right corner of the puzzle. A Painted Treasure After you complete the mirror puzzle you will see the shadow of an arrow pointing to a spot in the sand.
Use your shovel 3 times in the spot to which the arrow is pointing to uncover the Canvas Fragment; pick it up. Click on the painting of the Witch Doctor. Grab the Wooden Ear on the right mask. Grab the wooden teeth on the left mask. Place the Canvas Fragment on the hole in the middle of the painting and it will patch the painting.
Place the Wet Rag from inventory on the painting to transport yourself into the picture. The Doctor Is In? As soon as you enter the painting, place the sketch of the Witch Doctor on any part of the scene and the Witch Doctor will come to life.
Place the Flickering Candle on the cauldron to light the fire; the liquid will start bubbling. The Witch Doctor tells you that he needs a wand to go with his bubbling cauldron. Three Pieces of a Wand Use the Hammer from inventory to break open all 4 vases on the floor. Pick up the Net piece in the left vase. The other Net piece is in the right vase. The first Shrunken Head is in the vase on the far left. The second Shrunken Head is in the vase on the far right.
Once all the pieces have been collected, click on the sparkly spot on the right shelf for a closer view. Trouble Ahead Place both Shrunken Heads on the stands. Place the Wooden Teeth on the shrunken head in the middle, and Magic Beads will go into inventory. To get it down just tug, tug, tug. A Magic Staff will fall to the ground; pick it up. Go back to the Foyer by placing your cursor at the bottom of the scene 4 times. Click on the Farm Painting on the back wall to revisit the scene with the Scarecrow.
You may have picked up some of these items in the Farm Painting the last time you were here. From the inventory box, combine the 2 Net pieces. You will use the Net to help you catch the Bee, the Butterfly, and the Dragonfly.